Alright, so here’s the deal with Battlefield 6. You know how people can get — very, uh, opinionated about games and stuff, right? So, it’s a bit of a circus now with players throwing some major shade at the grenade launcher. Apparently, it’s not blowing their minds… or anything else, really. They’re saying it’s “largely useless” — and, oh boy, are they just loving the word “useless” today. The rocket launcher’s getting dragged too, but let’s focus here for a sec.
Anyway, this whole thing’s coming out during the second weekend of the open beta — it’s been going on since, uh, I think August 14? Yeah, sounds right. Supposed to wrap up on the 17th. Players are diving in, getting a feel for this chaotic mess, and bam! Lively discussions all over the place about what’s working and what’s just flat-out not.
So, let’s talk grenade launchers. Players are sore about their area of effect — that’s the AoE if you wanna get fancy. Like, these things should be blasting away, but instead, it seems like you gotta make direct hits to do anything. It’s like trying to swat a fly with a pencil or something. Doesn’t feel intuitive, especially for a game that’s supposed to have a military-ish vibe. A Redditor, Nameless908 or something similar, tossed out this comparison to a spitball pen. Can you imagine? A spitball pen. Wow.
And then, the rocket launcher. It’s like it forgot how to make a splash, literally. If you miss, you’re just left with a suppressed enemy and a shrug. Plus, it can’t even take down walls! I mean, come on, you’d expect a little more boom for your buck. This quirky little disaster got highlighted in a video by some popular YouTuber, Jason — or was it videogamedunkey? Whatever. His name’s kind of beside the point, but he caught it right around the 10-second mark.
However, hang on because there’s this argument floating around for leaving things as they are. The lack of AoE might just be on purpose, like a method to the madness. Apparently, DICE aimed to make these launchers more about vehicles than infantry. Plus, you get two launchers, so maybe it’s just about not causing vehicle chaos. Oh, and the different grenade types like Thermobaric ones — they still pack a punch even if your aim is kind of questionable. Be nice to not just light ’em up but, y’know, stun ’em too.
DICE hasn’t exactly given a nod to changing anything yet. But there’s time; Battlefield 6 isn’t dropping until October 10. So maybe they’ll tink—I mean, tweak something before showtime. Until then, players will just keep doing what they do—talking, critiquing, probably bickering, and, honestly, some of it’s kind of amusing to watch.