Alright, so I gotta tell you, there’s this game called Holstin that totally got me hooked—right from the get-go. The whole survival-horror thing just hit different this year. I mean, I saw the pixel art and this weird Polish vibe, and bam, I was in. The demo? Dude, it was like stepping into some twisted world, and seriously, I felt lucky just playing it.
Anyway, this new PC demo I tried? It wasn’t just some slapped-together bit. Nah, it packed in a story that actually made the hair on my neck stand up. It wasn’t just a simple puzzle or shoot-the-baddie thing. It felt… real? Yeah, real in a way that messed up my sleep for a night or two. If you’re into this kind of thing, you gotta keep tabs on Holstin, trust me.
So let’s talk graphics. Disgusting—but in an awesome way, mind you. Haha. Picture this: a busted-up train station with some creepy, pulsating yellow stuff all over. You’d think 2D pixel art, right? But no, it’s got this 3D twist where you can swing the camera around. It’s like, “Whoa, how’d they even do that?” The game just pulls it off.
Now, I know some folks don’t pick a game just for tech stuff, but man, Holstin’s got a look you won’t forget. It’s unique because of some in-house tech wizardry, making it legit stand out among the sea of games we get thrown at us.
Speaking of twists, you might be thinking camera gimmicks are just for show, but here’s the kicker: those angles? They’re part of the puzzle-solving, which I found brilliant. You gotta peek behind stuff, look around corners. Miss a spot, and you’re toast. Oh, and shooting? Entering aim mode shifts you into this over-the-shoulder thing. Surprise attacks? Yeah, you’ll get those. Makes me jump every time.
Now if you’re into gore—like, who isn’t in this genre, right?—Holstin has it all. Picture tentacles and glowing orbs invading bodies. Gross, but fascinatingly gross. Then there’s this town, falling apart into another dimension or something, covered with Plasmodium. You just know the slaughterhouse is gonna be a nightmare location when you hit that part.
And the puzzles? A throwback to when games made you scratch your head. So you’ve got multiple objectives, and figuring out what to tackle first is almost a game on its own. It’s kind of refreshing, not having your hand held all the time. They make sense, in a twisted kind of way.
The setting though—90s Poland, of all things. It’s like stepping into a foreign film, and I love that. Even the dialogue’s in Polish, which just adds to the mystery if you ask me. The characters you meet kinda make your skin crawl, but they’re unique, not the cookie-cutter kind we often get. Oh, and save points? Phone booths! You need telephone cards like it’s 1995. No phones or internet here, buddy.
Holstin honestly rocked my world, and that’s saying a lot ’cause games rarely do that for me anymore. I can see it being a cult classic years from now if the rest of it’s as good as what I played. If you’re even a smidge into survival horror, you won’t wanna miss this one.