Alright, so here’s this whole Starfield situation. The game—man, did it stir the pot when it came out. Bethesda, hyped as ever, was all set to take us on a cosmic joyride, promising adventures across a thousand planets. I mean, sounds epic, right? But let’s just say it didn’t exactly live up to its reputation. Could’ve been a masterpiece, could’ve been Bethesda’s shining moment.
Before the game even launched, people were already kind of dubious. Like, you’d think they were expecting the next Fallout or Skyrim in space. But then folks started saying Bethesda was stuck in some kind of 2011 time loop, design-wise. But hey, amidst all that grumbling, there was this one thing—this ship-building mechanic. Seriously! Somebody needs to snatch up that idea, whether a Starfield sequel happens or not.
Anyway, the whole ship thing—it’s like the game hands you your very own spaceship project. There you are, piecing together parts like a kid with a Lego set. Speed demons, stealth ships, or tanky monstrosities, you name it. Wanna pretend you’re a pirate? Fine, go nuts. It’s like there’s no end to the madness you can construct. And oh boy, did players take it to the limit.
The game’s engine? Yeah, sure, it’s both a blessing and a curse. But this ship-building thing? It just clicks. Your ship isn’t just some hunk of metal floating in space. It’s basically a manifestation of your character’s inner weirdness—or coolness, whatever vibe you’re channeling. And, get this, it goes wherever you go. Talk about taking your home on the road—or, well, space.
Ah, but don’t get too cozy. Of course, there are glitches in the matrix. The space travel? Eh, let’s be honest—after a while, it’s mostly fast-traveling from point A to B. Kinda limits the whole freedom vibe, you know? And the New Game Plus? It’s a real puzzler. You get this whole fresh start, but poof, all your stuff vanishes. Not the best invitation to play again if you ask me.
Still, if Starfield doesn’t spawn a sequel, some other game absolutely should pick up the baton. Heck, maybe No Man’s Sky could amp up its ship-building? Or even Subnautica could dip its toes—or fins—into it. The idea’s too good to gather dust, if you catch my drift. Other games, listen up!
Alright, alright, enough rambling. This ship-building feature might just be the ticket for some other game to sail the spacey seas. Let’s hope someone’s paying attention.