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So, here’s the thing. Everything’s heating up as Remedy’s FBC: Firebreak is about to drop on June 17 for PS5. If you’re keen on the PlayStation Plus Game Catalog, you might’ve heard. I had a chat with Thomas Puha, Teemu Huhtiniemi, Anssi Hyytiainen, and Mike Kayatta. We kinda went all over the place, diving into the messy, weird (but kinda hilarious) development stories behind this first-person blaster. Honestly, I could hardly keep track.
First off — what makes your PS5 sing with joy? Apparently, it’s all about 3D Audio and hitting that sweet 60 FPS. I mean, resolutions and stuff went over my head, talk of 1440p for PS and 4K on the PS5 Pro. Seems fancy, right? Oh, and those DualSense little vibrations — they’re trying to make each gun feel like it’s got its own personality. Go figure.
Now, back to what really spun their creative wheels. Funny enough, they watched TV shows where people deal with random crises. Random but relatable, right? And get this – PowerWash Simulator was an unexpected muse. Picture this: you’re chilling, scrubbing dirt away, when BAM, a zombie shows up. Then back to cleaning. Seriously, it had me thinking, why not?
Let’s talk about challenges, shall we? Anssi painted a picture of first-time jitters in the multiplayer world. Trust me, getting everyone synced up was like herding cats. “What are you shooting at?” someone might yell — classic moment.
Favorite moments, anyone? Teemu and Mike shared these lightbulb instances when everything just clicked. Teemu loved that chaotic overlap of systems — finally coming together after endless paper talk. And Mike? Nervous wreck until the trailer hit, then bam, positivity from fans.
Ideals drove them too. Mike kept asking, “Could only we do this?” They didn’t want to be just another shooter. It’s a jungle out there, ya know? And Teemu, he was all about embracing chaos, turning a two-Hiss setup into a wild Overcooked-esque frenzy.
Naming the game? Oh, boy. “Firebreak” was all strategic-sounding. Meant to evoke real firebreaks — kinda dramatic, right? But the FBC bit? So, Control players wouldn’t think it’s just another detour. And oh, “Housekeepers” was a suggestion. Can you imagine playing a game by that name? Nope, not happening. I chuckled, but Mike was having none of it.
Anyway, brace yourselves. FBC: Firebreak is hitting PS5 on June 17. It’s gonna be a ride.