I’m gonna dive right in, and let me tell you, it’s a wild ride. So, Neat Corp, the folks who’ve been doing VR since, well, forever, are back at it with something called Crossings. You ever think about slicing your way through the Norse afterlife? No? Me neither, but here we are.
They’re calling this thing a co-op roguelite, which sounds, frankly, like a bunch of buzzwords until you’re swiping at trolls and who-knows-what-else. Meet other lost souls, they say. Picture it: no awkward small talk, just nods and gestures as you dodge some Draugr. It’s all about surviving and maybe getting a bit of revenge. Who doesn’t want that?
Each of these runs unlocks fresh magic tricks and weapon upgrades. We’re talking classic Viking stuff—think axes, clubs, maybe something called the ‘Tooth of Nör’ (not gonna lie, sounds like something a metal band would use as a prop). You get to figure out new ways to bash, block, and dodge. Meanwhile, you’re up against ghosts and all kinds of nasty Norse things.
Now, according to Neat Corp, this game is one big fever dream. You start off alone and freezing, plopped into this mysterious landscape that’s part memory, part myth. Your body? Long gone. But there’s your spirit, trudging on, just trying to make sense of it all. The whole world seems to play tricks, reshaping itself whenever it feels like it. You meet other souls like you—no chit chat, just shared struggles. Combat’s all about timing, they say. It’s like a dance, but, you know, more lethal.
And these creatures? Straight out of your spooky bedtime stories—trolls, draugr, and the sort. Every step, every swing of your weapon somehow feels significant, a reminder of everything you left behind.
The game isn’t out yet, but you can hop on the wishlist train on the Horizon Store or Steam for your VR setup. Oh, and there’s a demo hitting during Steam Next Fest from October 14th to 21st. It’s like dipping your toes into this weird world solo.
So yeah, that’s the gist of it. Not sure why this sticks with me, maybe it’s the idea of wandering between life and something else. Or perhaps it’s just the thrill of wielding something named after a tooth. Whatever it is, I’m intrigued.