Man, this game “Keeper’s Toll” or whatever is like, hmm, where do I even start? It’s like you’re thrown into this dark fantasy world, right? Total chaos, but in a good way. So, eastasiasoft and Stingbot Games cooked up this roguelite survivor thing and it’s kinda gripping. Seriously, you’re wandering through these eerie places like Linden Forest and Usvit Depths. Ghostly echoes of what they used to be, ya know? Moving around like that in a game is strangely intense. Wait, hold on — where was I?
Right, characters! So, you get to pick from a funky mix, like the Shadow Monk or the Pyromancer. Each has their own style, like, the Necromancer? I swear he vibes like he’s the king of spooky. Anyway — or was it next? — they all have their quirks. I tried the Blood Maiden once, and dude, she’s all about arcane stuff and feels kinda mystical. Her attacks are wild.
Now, hear me out: the controls? Super straightforward. You just kinda glide through with analog or D-Pad, feeling the automatic attacks. But oh boy, don’t get complacent because using that health flask thing is limited. It’s like, imagine needing to decide whether to press Square or hold off. Decisions, decisions.
By the way, collecting gold? Yeah, it legit feels rewarding. You find this quirky merchant who pops up out of nowhere, and you can grab cool gear. I remember chuckling at how a Shield of Thorns sounds. Makes you imagine wearing hedgehog armor, right?
Post-games, you use Tomes of Knowledge (no joke) to power up. There’s this Focus perk I found myself obsessed with. Boosting damage when abilities level up? Count me in. And talents! Unlocking those gave me nostalgia vibes of when I first started gaming. Weird sort of satisfaction. Shadow Monk’s Meditation skill was gold — regenerating HP while you stand still. What’s even funnier? Actually pausing to let it work.
Oh and trophies! This game’s got a ton. It’s like a treasure hunt — no gold ones though, just bronze and silver. Completing objectives gets addictive, weirdly enough. I saw my progress and thought, “Wow, this is totally wild.”
“Keeper’s Toll” feels like, hmm, a mix of unexpected thrill and head-scratching complexity. Every run’s a test of “how far can you go?” Frankly, for seven bucks? It’s a steal considering the hours you’ll sink into it. And that cross-buy deal for PS4 and PS5? Really convenient, honestly. Wait, did I mention the bosses? Yikes. They’re something else.
Disclaimer: Yeah, this was based on a PS5 copy too. But hey, opinions are all me, diving headfirst into the chaos.